Heath May

I have experience with 3D modeling, texturing, shading, and UV unwrapping. I am confident with Blender, but can use Autodesk Maya. I abide by most 3D standards and try my best to produce professional models with a realistic appearance.

I also am very confident working in Unity 2D, 3D, and Unity VR. I have experience with pixelart based experiences using pixel perfect or perfect pixle perfect systems in Unity, as well as Unity's animation tools. I have also produced a couple projects in VR that are compatible with the Meta Quest series of VR headsets.

Inside of Unity I am proficient at C# and other object-oriented programming languages. I also have experience with HTML, CSS, JavaScript, Node.JS, and SQL.

If you have any questions, feel free to email me at heathdomay@gmail.com.